POV-Ray : Newsgroups : povray.programming : bounced light : Re: bounced light Server Time
28 Jul 2024 10:23:15 EDT (-0400)
  Re: bounced light  
From: RAY
Date: 12 Apr 2002 15:48:56
Message: <3cb73a28$1@news.povray.org>
If you're using 3.5 try increasing recursion_limit.  This might help (it
generates more bounced rays).  If it's reflective use photons too.

--
__________________
 RAY
"Mike Williams" <mwi### [at] morninglightmediacom> wrote in message
news:3cb1be13@news.povray.org...
> Is anyone working on enhancing the povray raytrace engine to allow for
real
> bounced light. Light that when it strikes an objects bounces off to go on
> and illuminate other objects. I know radiosity is a way of achieving this
> look but it seems rather week. I have been trying to create scenes where
the
> light is outside of a structure but the image is inside. Like a cave. Or a
> room with the sun high in the sky. If this is possible already how? and to
> what quality.
>
> I have looked at a large number of rendering engines and I find this
ability
> only in high priced products and even then it if faked with lighting
tricks.
>
> I am not too worried about speed either.
>
> Thanks very much for all of you very hard working programmers.
>
> Mike Williams
> IBO# 770070
> www.quixtar.com
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.